Expand description
§Setting
This module defines the Setting
struct, representing various game settings
with multiple data types such as boolean, float, integer, color, string, and unsigned integer.
It safely encapsulates a union for value storage and provides a typed API to interact with it.
Structs§
- Setting
- Represents a game setting with multiple data types.
- Setting
Vtbl - Virtual function table for
Setting
.
Enums§
- Setting
Value - A safe wrapper for accessing the value in a
Setting
. - Type
- Represents the value type of a
Setting
.