commonlibsse_ng\re\q/
QuestObjectiveStates.rs

1#[commonlibsse_ng_derive_internal::to_bitflags]
2#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
3#[repr(u8)]
4pub enum QUEST_OBJECTIVE_STATE {
5    Dormant = 0,
6    Displayed = 1,
7    Completed = 2,
8    CompletedDisplayed = 3,
9    Failed = 4,
10    FailedDisplayed = 5,
11}