#[repr(u32)]pub enum ACTOR_VALUE_MODIFIER {
Permanent = 0,
Temporary = 1,
Damage = 2,
}
Variants§
Trait Implementations§
Source§impl Clone for ACTOR_VALUE_MODIFIER
impl Clone for ACTOR_VALUE_MODIFIER
Source§fn clone(&self) -> ACTOR_VALUE_MODIFIER
fn clone(&self) -> ACTOR_VALUE_MODIFIER
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ACTOR_VALUE_MODIFIER
impl Debug for ACTOR_VALUE_MODIFIER
Source§impl From<ACTOR_VALUE_MODIFIER> for ACTOR_VALUE_MODIFIER_CEnum
impl From<ACTOR_VALUE_MODIFIER> for ACTOR_VALUE_MODIFIER_CEnum
Source§fn from(value: ACTOR_VALUE_MODIFIER) -> Self
fn from(value: ACTOR_VALUE_MODIFIER) -> Self
Converts to this type from the input type.
Source§impl Hash for ACTOR_VALUE_MODIFIER
impl Hash for ACTOR_VALUE_MODIFIER
Source§impl Ord for ACTOR_VALUE_MODIFIER
impl Ord for ACTOR_VALUE_MODIFIER
Source§fn cmp(&self, other: &ACTOR_VALUE_MODIFIER) -> Ordering
fn cmp(&self, other: &ACTOR_VALUE_MODIFIER) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ACTOR_VALUE_MODIFIER
impl PartialEq for ACTOR_VALUE_MODIFIER
Source§impl PartialOrd for ACTOR_VALUE_MODIFIER
impl PartialOrd for ACTOR_VALUE_MODIFIER
impl Copy for ACTOR_VALUE_MODIFIER
impl Eq for ACTOR_VALUE_MODIFIER
impl StructuralPartialEq for ACTOR_VALUE_MODIFIER
Auto Trait Implementations§
impl Freeze for ACTOR_VALUE_MODIFIER
impl RefUnwindSafe for ACTOR_VALUE_MODIFIER
impl Send for ACTOR_VALUE_MODIFIER
impl Sync for ACTOR_VALUE_MODIFIER
impl Unpin for ACTOR_VALUE_MODIFIER
impl UnwindSafe for ACTOR_VALUE_MODIFIER
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more