pub struct BGSAddToPlayerInventoryEvent { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl Clone for BGSAddToPlayerInventoryEvent
impl Clone for BGSAddToPlayerInventoryEvent
Source§fn clone(&self) -> BGSAddToPlayerInventoryEvent
fn clone(&self) -> BGSAddToPlayerInventoryEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for BGSAddToPlayerInventoryEvent
impl Debug for BGSAddToPlayerInventoryEvent
Source§impl PartialEq for BGSAddToPlayerInventoryEvent
impl PartialEq for BGSAddToPlayerInventoryEvent
Source§fn eq(&self, other: &BGSAddToPlayerInventoryEvent) -> bool
fn eq(&self, other: &BGSAddToPlayerInventoryEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for BGSAddToPlayerInventoryEvent
Auto Trait Implementations§
impl Freeze for BGSAddToPlayerInventoryEvent
impl RefUnwindSafe for BGSAddToPlayerInventoryEvent
impl !Send for BGSAddToPlayerInventoryEvent
impl !Sync for BGSAddToPlayerInventoryEvent
impl Unpin for BGSAddToPlayerInventoryEvent
impl UnwindSafe for BGSAddToPlayerInventoryEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more