Struct BSPointerHandle

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#[repr(C)]
pub struct BSPointerHandle<T> { /* private fields */ }
Expand description

A typed handle referencing an object of type T.

This provides type safety for handles, and can be used to retrieve a smart pointer or reference.

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impl<T> BSPointerHandle<T>

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pub const fn new() -> Self

Creates a new, null handle.

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pub const fn from_handle(handle: BSUntypedPointerHandle) -> Self

Creates a handle from an untyped handle.

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pub const fn native_handle(&self) -> u32

Returns the raw native handle value.

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pub const fn has_value(&self) -> bool

Returns true if the handle has a non-zero value.

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pub const fn reset(&mut self)

Resets the handle to 0.

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impl<T: RefCountable> BSPointerHandle<T>

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pub fn get(&self) -> NiPointer<T>

Retrieves a smart pointer to the underlying object.

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pub fn as_ref(&self) -> Option<&T>

Attempts to get a shared reference to the underlying object.

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impl<T> Clone for BSPointerHandle<T>

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for BSPointerHandle<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Default for BSPointerHandle<T>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<ActorHandle> for BSPointerHandle<Actor>

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fn from(wrapper: ActorHandle) -> Self

Converts to this type from the input type.
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impl From<BSPointerHandle<Actor>> for ActorHandle

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fn from(inner: BSPointerHandle<Actor>) -> Self

Converts to this type from the input type.
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impl From<BSPointerHandle<Projectile>> for ProjectileHandle

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fn from(inner: BSPointerHandle<Projectile>) -> Self

Converts to this type from the input type.
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impl From<BSPointerHandle<TESObjectREFR>> for ObjectRefHandle

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fn from(inner: BSPointerHandle<TESObjectREFR>) -> Self

Converts to this type from the input type.
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impl From<ObjectRefHandle> for BSPointerHandle<TESObjectREFR>

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fn from(wrapper: ObjectRefHandle) -> Self

Converts to this type from the input type.
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impl From<ProjectileHandle> for BSPointerHandle<Projectile>

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fn from(wrapper: ProjectileHandle) -> Self

Converts to this type from the input type.
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impl<T> PartialEq for BSPointerHandle<T>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Eq for BSPointerHandle<T>

Auto Trait Implementations§

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impl<T> Freeze for BSPointerHandle<T>

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impl<T> RefUnwindSafe for BSPointerHandle<T>
where T: RefUnwindSafe,

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impl<T> Send for BSPointerHandle<T>
where T: Send,

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impl<T> Sync for BSPointerHandle<T>
where T: Sync,

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impl<T> Unpin for BSPointerHandle<T>
where T: Unpin,

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impl<T> UnwindSafe for BSPointerHandle<T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more