#[repr(C)]pub struct RUNTIME_DATA {
pub linkedMappings: BSTArray<LinkedMapping>,
pub contextPriorityStack: BSTArray<INPUT_CONTEXT_ID>,
pub enabledControls: USER_EVENT_FLAG,
pub unk11C: USER_EVENT_FLAG,
pub textEntryCount: i8,
pub ignoreKeyboardMouse: bool,
pub ignoreActivateDisabledEvents: bool,
pub pad123: u8,
pub gamePadMapType: PC_GAMEPAD_TYPE_CEnum,
}
Fields§
§linkedMappings: BSTArray<LinkedMapping>
§contextPriorityStack: BSTArray<INPUT_CONTEXT_ID>
§enabledControls: USER_EVENT_FLAG
§unk11C: USER_EVENT_FLAG
§textEntryCount: i8
§ignoreKeyboardMouse: bool
§ignoreActivateDisabledEvents: bool
§pad123: u8
§gamePadMapType: PC_GAMEPAD_TYPE_CEnum
Trait Implementations§
Source§impl Clone for RUNTIME_DATA
impl Clone for RUNTIME_DATA
Source§fn clone(&self) -> RUNTIME_DATA
fn clone(&self) -> RUNTIME_DATA
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for RUNTIME_DATA
impl RefUnwindSafe for RUNTIME_DATA
impl !Send for RUNTIME_DATA
impl !Sync for RUNTIME_DATA
impl Unpin for RUNTIME_DATA
impl UnwindSafe for RUNTIME_DATA
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more