#[repr(C)]pub struct Data {
pub costOverride: i32,
pub flags: EnchantmentFlag,
pub castingType: CastingType,
pub chargeOverride: i32,
pub delivery: Delivery,
pub spellType: SpellType,
pub chargeTime: f32,
pub pad1C: u32,
pub baseEnchantment: *mut EnchantmentItem,
pub wornRestrictions: *mut BGSListForm,
}
Fields§
§costOverride: i32
§flags: EnchantmentFlag
§castingType: CastingType
§chargeOverride: i32
§delivery: Delivery
§spellType: SpellType
§chargeTime: f32
§pad1C: u32
§baseEnchantment: *mut EnchantmentItem
§wornRestrictions: *mut BGSListForm
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Data
impl RefUnwindSafe for Data
impl !Send for Data
impl !Sync for Data
impl Unpin for Data
impl UnwindSafe for Data
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more