#[repr(C)]pub struct InputEvent {
pub vtable: *const InputEventVtbl,
pub device: INPUT_DEVICE,
pub eventType: INPUT_EVENT_TYPE,
pub next: Option<NonNull<InputEvent>>,
}
Fields§
§vtable: *const InputEventVtbl
§device: INPUT_DEVICE
§eventType: INPUT_EVENT_TYPE
§next: Option<NonNull<InputEvent>>
Implementations§
Source§impl InputEvent
impl InputEvent
Sourcepub const VTABLE: [VariantID; 1] = VTABLE_InputEvent
pub const VTABLE: [VariantID; 1] = VTABLE_InputEvent
Address & offset of Virtual function table.
pub const fn cast_to_event(&self) -> Option<Event<'_>>
pub fn as_id_event(&self) -> Option<&IDEvent>
pub fn as_id_event_mut(&mut self) -> Option<&mut IDEvent>
pub const fn iter(&self) -> InputEventIterator<'_> ⓘ
Trait Implementations§
Source§impl Debug for InputEvent
impl Debug for InputEvent
Source§impl PartialEq for InputEvent
impl PartialEq for InputEvent
impl StructuralPartialEq for InputEvent
Auto Trait Implementations§
impl Freeze for InputEvent
impl RefUnwindSafe for InputEvent
impl !Send for InputEvent
impl !Sync for InputEvent
impl Unpin for InputEvent
impl UnwindSafe for InputEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more