Struct InventoryEntryData

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pub struct InventoryEntryData {
    pub object: *mut TESBoundObject,
    pub extraLists: Option<TESBox<BSSimpleList<ExtraDataList>>>,
    pub countDelta: i32,
    pub pad14: u32,
}

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§object: *mut TESBoundObject§extraLists: Option<TESBox<BSSimpleList<ExtraDataList>>>§countDelta: i32§pad14: u32

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impl InventoryEntryData

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pub const fn new(object: *mut TESBoundObject, count_delta: i32) -> Self

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pub fn add_extra_list(&mut self, extra: ExtraDataList)

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pub fn can_item_be_taken( &self, no_equipped: bool, no_favorited: bool, no_quest_item: bool, ) -> bool

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pub fn get_display_name(&mut self) -> Option<&CStr>

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pub fn get_missing_display_name(&self) -> Option<&str>

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pub fn get_enchantment(&self) -> *mut EnchantmentItem

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pub fn get_enchantment_charge(&self) -> Option<f64>

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pub const fn get_object(&self) -> Option<&TESBoundObject>

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pub fn get_owner(&self) -> Option<&TESForm>

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pub fn get_soul_level(&self) -> Option<SoulLevel>

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pub fn get_value(&self) -> i32

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pub fn get_weight(&self) -> Option<f32>

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pub fn is_enchanted(&self) -> bool

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pub fn is_favorited(&self) -> bool

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pub fn is_leveled(&self) -> bool

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pub fn is_poisoned(&self) -> bool

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pub fn is_worn(&self) -> bool

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pub fn is_owned_by(&self, test_owner: *mut Actor, default_to: bool) -> bool

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pub fn is_quest_object(&self) -> bool

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pub fn poison_object(&mut self, alchemy_item: *mut AlchemyItem, count: u32)

Trait Implementations§

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impl Clone for InventoryEntryData

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fn clone(&self) -> InventoryEntryData

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InventoryEntryData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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type Error = <U as TryFrom<T>>::Error

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