Struct MagicItemVtbl

Source
#[repr(C)]
pub struct MagicItemVtbl {
Show 32 fields pub __base: TESBoundObjectVtbl, pub __base1: BGSKeywordFormVtbl, pub GetSpellType: extern "C" fn(this: *const MagicItem) -> SpellType, pub SetCastingType: extern "C" fn(this: *mut MagicItem, ty: CastingType), pub GetCastingType: extern "C" fn(this: *const MagicItem) -> CastingType_CEnum, pub SetDelivery: extern "C" fn(this: *mut MagicItem, delivery: Delivery), pub GetDelivery: extern "C" fn(this: *const MagicItem) -> Delivery_CEnum, pub IsValidDelivery: extern "C" fn(this: *const MagicItem, delivery: Delivery) -> bool, pub GetFixedCastDuration: extern "C" fn(this: *const MagicItem) -> f32, pub GetRange: extern "C" fn(this: *const MagicItem) -> f32, pub IgnoresResistance: extern "C" fn(this: *const MagicItem) -> bool, pub IgnoreLOS: extern "C" fn(this: *const MagicItem) -> bool, pub IsFood: extern "C" fn(this: *const MagicItem) -> bool, pub GetNoAbsorb: extern "C" fn(this: *const MagicItem) -> bool, pub GetNoDualCastModifications: extern "C" fn(this: *const MagicItem) -> bool, pub GetSkillUsageData: extern "C" fn(this: *const MagicItem, data: *mut SkillUsageData) -> bool, pub IsPoison: extern "C" fn(this: *const MagicItem) -> bool, pub IsMedicine: extern "C" fn(this: *const MagicItem) -> bool, pub AdjustCost: extern "C" fn(this: *const MagicItem, cost: *mut f32, actor: *mut Actor), pub GetChargeTime: extern "C" fn(this: *const MagicItem) -> f32, pub GetMaxEffectCount: extern "C" fn(this: *const MagicItem) -> u32, pub GetAssociatedSkill: extern "C" fn(this: *const MagicItem) -> ActorValue_CEnum, pub IsTwoHanded: extern "C" fn(this: *const MagicItem) -> bool, pub GetChunkID: extern "C" fn(this: *mut MagicItem) -> u32, pub CopyMagicItemData: extern "C" fn(this: *mut MagicItem, src: *const MagicItem), pub LoadMagicItemChunk: extern "C" fn(this: *mut MagicItem, mod_file: *mut TESFile, chunk_id: u32), pub LoadChunkDataPostProcess: extern "C" fn(this: *mut MagicItem, mod_file: *mut TESFile), pub GetData1: extern "C" fn(this: *const MagicItem) -> *const Data, pub GetData2: extern "C" fn(this: *mut MagicItem) -> *mut Data, pub GetDataSize: extern "C" fn(this: *const MagicItem) -> u32, pub InitFromChunk: extern "C" fn(this: *mut MagicItem, mod_file: *mut TESFile), pub InitChunk: extern "C" fn(this: *mut MagicItem),
}

Fields§

§__base: TESBoundObjectVtbl§__base1: BGSKeywordFormVtbl§GetSpellType: extern "C" fn(this: *const MagicItem) -> SpellType§SetCastingType: extern "C" fn(this: *mut MagicItem, ty: CastingType)§GetCastingType: extern "C" fn(this: *const MagicItem) -> CastingType_CEnum§SetDelivery: extern "C" fn(this: *mut MagicItem, delivery: Delivery)§GetDelivery: extern "C" fn(this: *const MagicItem) -> Delivery_CEnum§IsValidDelivery: extern "C" fn(this: *const MagicItem, delivery: Delivery) -> bool§GetFixedCastDuration: extern "C" fn(this: *const MagicItem) -> f32§GetRange: extern "C" fn(this: *const MagicItem) -> f32§IgnoresResistance: extern "C" fn(this: *const MagicItem) -> bool§IgnoreLOS: extern "C" fn(this: *const MagicItem) -> bool§IsFood: extern "C" fn(this: *const MagicItem) -> bool§GetNoAbsorb: extern "C" fn(this: *const MagicItem) -> bool§GetNoDualCastModifications: extern "C" fn(this: *const MagicItem) -> bool§GetSkillUsageData: extern "C" fn(this: *const MagicItem, data: *mut SkillUsageData) -> bool§IsPoison: extern "C" fn(this: *const MagicItem) -> bool§IsMedicine: extern "C" fn(this: *const MagicItem) -> bool§AdjustCost: extern "C" fn(this: *const MagicItem, cost: *mut f32, actor: *mut Actor)§GetChargeTime: extern "C" fn(this: *const MagicItem) -> f32§GetMaxEffectCount: extern "C" fn(this: *const MagicItem) -> u32§GetAssociatedSkill: extern "C" fn(this: *const MagicItem) -> ActorValue_CEnum§IsTwoHanded: extern "C" fn(this: *const MagicItem) -> bool§GetChunkID: extern "C" fn(this: *mut MagicItem) -> u32§CopyMagicItemData: extern "C" fn(this: *mut MagicItem, src: *const MagicItem)§LoadMagicItemChunk: extern "C" fn(this: *mut MagicItem, mod_file: *mut TESFile, chunk_id: u32)§LoadChunkDataPostProcess: extern "C" fn(this: *mut MagicItem, mod_file: *mut TESFile)§GetData1: extern "C" fn(this: *const MagicItem) -> *const Data§GetData2: extern "C" fn(this: *mut MagicItem) -> *mut Data§GetDataSize: extern "C" fn(this: *const MagicItem) -> u32§InitFromChunk: extern "C" fn(this: *mut MagicItem, mod_file: *mut TESFile)§InitChunk: extern "C" fn(this: *mut MagicItem)

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