#[repr(C)]pub struct PlayerCameraVtbl {
pub __base: TESCameraVtbl,
}
Fields§
§__base: TESCameraVtbl
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PlayerCameraVtbl
impl RefUnwindSafe for PlayerCameraVtbl
impl Send for PlayerCameraVtbl
impl Sync for PlayerCameraVtbl
impl Unpin for PlayerCameraVtbl
impl UnwindSafe for PlayerCameraVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more