#[repr(C)]pub struct CrimeValue {
pub crimeGoldMap: BSTHashMap<*const TESFaction, CrimeGoldStruct>,
pub stolenItemValueMap: BSTHashMap<*const TESFaction, StolenItemValueStruct>,
}
Fields§
§crimeGoldMap: BSTHashMap<*const TESFaction, CrimeGoldStruct>
§stolenItemValueMap: BSTHashMap<*const TESFaction, StolenItemValueStruct>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CrimeValue
impl RefUnwindSafe for CrimeValue
impl !Send for CrimeValue
impl !Sync for CrimeValue
impl Unpin for CrimeValue
impl UnwindSafe for CrimeValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more