#[repr(C)]pub struct VR_PLAYER_TARGET_LOC { /* private fields */ }
Trait Implementations§
Auto Trait Implementations§
impl Freeze for VR_PLAYER_TARGET_LOC
impl RefUnwindSafe for VR_PLAYER_TARGET_LOC
impl !Send for VR_PLAYER_TARGET_LOC
impl !Sync for VR_PLAYER_TARGET_LOC
impl Unpin for VR_PLAYER_TARGET_LOC
impl UnwindSafe for VR_PLAYER_TARGET_LOC
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more