#[repr(C)]pub struct Data {
pub xp: f32,
pub levelThreshold: f32,
pub skills: [SkillData; 18],
pub legendaryLevels: [u32; 18],
}
Expand description
Skill data
Fields§
§xp: f32
§levelThreshold: f32
§skills: [SkillData; 18]
§legendaryLevels: [u32; 18]
Trait Implementations§
impl StructuralPartialEq for Data
Auto Trait Implementations§
impl Freeze for Data
impl RefUnwindSafe for Data
impl Send for Data
impl Sync for Data
impl Unpin for Data
impl UnwindSafe for Data
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more