pub struct PlayerFlags(/* private fields */);
Implementations§
Source§impl PlayerFlags
impl PlayerFlags
pub const TRAVEL_USE_DOOR: Self
pub const FAST_TRAVELING: Self
pub const OVER_AUTO_AIM_TARGET: Self
pub const SHOW_QUEST_ITEMS: Self
pub const UNK0_4: Self
pub const HAS_QUEUED_EQUIP_ANIM: Self
pub const ESCAPING: Self
pub const FORCE_QUEST_TARGET_REPATH: Self
pub const UNK1_0: Self
pub const UNK1_1: Self
pub const SLEEPING: Self
pub const UNK1_3: Self
pub const UNK1_4: Self
pub const UNK1_5: Self
pub const GREETING_PLAYER: Self
pub const UNK1_7: Self
pub const UNK2_0: Self
pub const AI_CONTROLLED_TO_POS: Self
pub const AI_CONTROLLED_FROM_POS: Self
pub const AI_CONTROLLED_PACKAGE: Self
pub const RETURN_TO_LAST_KNOWN_GOOD_POSITION: Self
pub const IS_BEING_CHASED: Self
pub const UNK2_6: Self
pub const UNK2_7: Self
pub const IS_IN_THIRD_PERSON_MODE: Self
pub const UNK3_1: Self
pub const UNK3_2: Self
pub const UNK3_3: Self
pub const TARGET_3D_DISTANT: Self
pub const IS_IN_COMBAT: Self
pub const ATTEMPTED_YIELD_IN_CURRENT_COMBAT: Self
pub const UNK3_7: Self
pub const IS_LOADING: Self
pub const SHOULD_UPDATE_CROSSHAIR: Self
pub const UNK4_2: Self
pub const HEALTH_TUTORIAL_SHOWN: Self
pub const MAGICKA_TUTORIAL_SHOWN: Self
pub const STAMINA_TUTORIAL_SHOWN: Self
pub const GO_TO_JAIL_QUEUED: Self
pub const UNK4_7: Self
pub const IS_SPRINTING: Self
pub const IS_SUNGAZING: Self
pub const DRAGON_RIDE_TARGET_LOCKED: Self
pub const EVER_MODDED: Self
pub const SERVING_JAIL_TIME: Self
pub const UNK5_5: Self
pub const UNK5_6: Self
pub const UNK5_7: Self
pub const UNK6_0: Self
pub const UNK6_1: Self
pub const UNK6_2: Self
pub const UNK6_3: Self
pub const UNK6_4: Self
pub const UNK6_5: Self
pub const UNK6_6: Self
pub const UNK6_7: Self
pub const UNK7_0: Self
pub const UNK7_1: Self
pub const UNK7_2: Self
pub const UNK7_3: Self
pub const UNK7_4: Self
pub const UNK7_5: Self
pub const UNK7_6: Self
pub const UNK7_7: Self
Source§impl PlayerFlags
impl PlayerFlags
Sourcepub const fn bits(&self) -> u64
pub const fn bits(&self) -> u64
Get the underlying bits value.
The returned value is exactly the bits set in this flags value.
Sourcepub const fn from_bits(bits: u64) -> Option<Self>
pub const fn from_bits(bits: u64) -> Option<Self>
Convert from a bits value.
This method will return None
if any unknown bits are set.
Sourcepub const fn from_bits_truncate(bits: u64) -> Self
pub const fn from_bits_truncate(bits: u64) -> Self
Convert from a bits value, unsetting any unknown bits.
Sourcepub const fn from_bits_retain(bits: u64) -> Self
pub const fn from_bits_retain(bits: u64) -> Self
Convert from a bits value exactly.
Sourcepub fn from_name(name: &str) -> Option<Self>
pub fn from_name(name: &str) -> Option<Self>
Get a flags value with the bits of a flag with the given name set.
This method will return None
if name
is empty or doesn’t
correspond to any named flag.
Sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Whether any set bits in a source flags value are also set in a target flags value.
Sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Whether all set bits in a source flags value are also set in a target flags value.
Sourcepub fn remove(&mut self, other: Self)
pub fn remove(&mut self, other: Self)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
remove
won’t truncate other
, but the !
operator will.
Sourcepub fn toggle(&mut self, other: Self)
pub fn toggle(&mut self, other: Self)
The bitwise exclusive-or (^
) of the bits in two flags values.
Sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Call insert
when value
is true
or remove
when value
is false
.
Sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
The bitwise and (&
) of the bits in two flags values.
Sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
The bitwise or (|
) of the bits in two flags values.
Sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
The bitwise exclusive-or (^
) of the bits in two flags values.
Sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
The bitwise negation (!
) of the bits in a flags value, truncating the result.
Source§impl PlayerFlags
impl PlayerFlags
Sourcepub const fn iter(&self) -> Iter<PlayerFlags>
pub const fn iter(&self) -> Iter<PlayerFlags>
Yield a set of contained flags values.
Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.
Sourcepub const fn iter_names(&self) -> IterNames<PlayerFlags>
pub const fn iter_names(&self) -> IterNames<PlayerFlags>
Yield a set of contained named flags values.
This method is like iter
, except only yields bits in contained named flags.
Any unknown bits, or bits not corresponding to a contained flag will not be yielded.
Trait Implementations§
Source§impl Binary for PlayerFlags
impl Binary for PlayerFlags
Source§impl BitAnd for PlayerFlags
impl BitAnd for PlayerFlags
Source§impl BitAndAssign for PlayerFlags
impl BitAndAssign for PlayerFlags
Source§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
The bitwise and (&
) of the bits in two flags values.
Source§impl BitOr for PlayerFlags
impl BitOr for PlayerFlags
Source§fn bitor(self, other: PlayerFlags) -> Self
fn bitor(self, other: PlayerFlags) -> Self
The bitwise or (|
) of the bits in two flags values.
Source§type Output = PlayerFlags
type Output = PlayerFlags
|
operator.Source§impl BitOrAssign for PlayerFlags
impl BitOrAssign for PlayerFlags
Source§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
The bitwise or (|
) of the bits in two flags values.
Source§impl BitXor for PlayerFlags
impl BitXor for PlayerFlags
Source§impl BitXorAssign for PlayerFlags
impl BitXorAssign for PlayerFlags
Source§fn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
The bitwise exclusive-or (^
) of the bits in two flags values.
Source§impl Clone for PlayerFlags
impl Clone for PlayerFlags
Source§fn clone(&self) -> PlayerFlags
fn clone(&self) -> PlayerFlags
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for PlayerFlags
impl Debug for PlayerFlags
Source§impl Default for PlayerFlags
impl Default for PlayerFlags
Source§fn default() -> PlayerFlags
fn default() -> PlayerFlags
Source§impl Extend<PlayerFlags> for PlayerFlags
impl Extend<PlayerFlags> for PlayerFlags
Source§fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
The bitwise or (|
) of the bits in each flags value.
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Source§impl Flags for PlayerFlags
impl Flags for PlayerFlags
Source§const FLAGS: &'static [Flag<PlayerFlags>]
const FLAGS: &'static [Flag<PlayerFlags>]
Source§fn from_bits_retain(bits: u64) -> PlayerFlags
fn from_bits_retain(bits: u64) -> PlayerFlags
Source§fn contains_unknown_bits(&self) -> bool
fn contains_unknown_bits(&self) -> bool
true
if any unknown bits are set.Source§fn from_bits_truncate(bits: Self::Bits) -> Self
fn from_bits_truncate(bits: Self::Bits) -> Self
Source§fn from_name(name: &str) -> Option<Self>
fn from_name(name: &str) -> Option<Self>
Source§fn iter_names(&self) -> IterNames<Self>
fn iter_names(&self) -> IterNames<Self>
Source§fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
Source§fn contains(&self, other: Self) -> boolwhere
Self: Sized,
fn contains(&self, other: Self) -> boolwhere
Self: Sized,
Source§fn insert(&mut self, other: Self)where
Self: Sized,
fn insert(&mut self, other: Self)where
Self: Sized,
|
) of the bits in two flags values.Source§fn remove(&mut self, other: Self)where
Self: Sized,
fn remove(&mut self, other: Self)where
Self: Sized,
&!
). Read moreSource§fn toggle(&mut self, other: Self)where
Self: Sized,
fn toggle(&mut self, other: Self)where
Self: Sized,
^
) of the bits in two flags values.Source§fn intersection(self, other: Self) -> Self
fn intersection(self, other: Self) -> Self
&
) of the bits in two flags values.Source§fn difference(self, other: Self) -> Self
fn difference(self, other: Self) -> Self
&!
). Read moreSource§fn symmetric_difference(self, other: Self) -> Self
fn symmetric_difference(self, other: Self) -> Self
^
) of the bits in two flags values.Source§fn complement(self) -> Self
fn complement(self) -> Self
!
) of the bits in a flags value, truncating the result.Source§impl FromIterator<PlayerFlags> for PlayerFlags
impl FromIterator<PlayerFlags> for PlayerFlags
Source§fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
The bitwise or (|
) of the bits in each flags value.
Source§impl Hash for PlayerFlags
impl Hash for PlayerFlags
Source§impl IntoIterator for PlayerFlags
impl IntoIterator for PlayerFlags
Source§impl LowerHex for PlayerFlags
impl LowerHex for PlayerFlags
Source§impl Not for PlayerFlags
impl Not for PlayerFlags
Source§impl Octal for PlayerFlags
impl Octal for PlayerFlags
Source§impl Ord for PlayerFlags
impl Ord for PlayerFlags
Source§fn cmp(&self, other: &PlayerFlags) -> Ordering
fn cmp(&self, other: &PlayerFlags) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for PlayerFlags
impl PartialEq for PlayerFlags
Source§impl PartialOrd for PlayerFlags
impl PartialOrd for PlayerFlags
Source§impl PublicFlags for PlayerFlags
impl PublicFlags for PlayerFlags
Source§impl Sub for PlayerFlags
impl Sub for PlayerFlags
Source§fn sub(self, other: Self) -> Self
fn sub(self, other: Self) -> Self
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Source§type Output = PlayerFlags
type Output = PlayerFlags
-
operator.Source§impl SubAssign for PlayerFlags
impl SubAssign for PlayerFlags
Source§fn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.