#[repr(C)]pub struct TESCamera {
pub vtable: *const TESCameraVtbl,
pub rotationInput: BSTPoint2<f32>,
pub translationInput: BSTPoint3<f32>,
pub zoomInput: f32,
pub cameraRoot: NiPointer<NiNode>,
pub currentState: BSTSmartPointer<TESCameraState>,
pub enabled: bool,
pub pad31: u8,
pub pad32: u16,
pub pad34: u32,
}
Fields§
§vtable: *const TESCameraVtbl
§rotationInput: BSTPoint2<f32>
§translationInput: BSTPoint3<f32>
§zoomInput: f32
§cameraRoot: NiPointer<NiNode>
§currentState: BSTSmartPointer<TESCameraState>
§enabled: bool
§pad31: u8
§pad32: u16
§pad34: u32
Implementations§
Trait Implementations§
impl StructuralPartialEq for TESCamera
Auto Trait Implementations§
impl Freeze for TESCamera
impl RefUnwindSafe for TESCamera
impl !Send for TESCamera
impl !Sync for TESCamera
impl Unpin for TESCamera
impl UnwindSafe for TESCamera
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more