Struct LOADED_CELL_DATA

Source
#[repr(C)]
pub struct LOADED_CELL_DATA {
Show 27 fields pub portalGraph: NiPointer<BSPortalGraph>, pub cell3D: NiPointer<NiNode>, pub lightMarkerNode: NiPointer<NiNode>, pub soundMarkerNode: NiPointer<NiNode>, pub multiBoundNode: NiPointer<NiNode>, pub unk028: u64, pub unk030: u64, pub unk038: u64, pub unk040: BSTArray<ObjectRefHandle>, pub flickeringLights: BSTArray<ObjectRefHandle>, pub emittanceSourceRefMap: BSTMap<*mut TESForm, ObjectRefHandle>, pub emittanceLightRefMap: BSTMap<ObjectRefHandle, *mut NiNode>, pub multiboundRefMap: BSTMap<ObjectRefHandle, NiPointer<BSMultiBoundNode>>, pub refMultiboundMap: BSTMap<*mut BSMultiBoundNode, ObjectRefHandle>, pub activatingRefs: BSSimpleList<ObjectRefHandle>, pub unk100: BSSimpleList<ObjectRefHandle>, pub unk110: u64, pub unk118: BSTArray<*mut ()>, pub decalRefs: BSTArray<ObjectRefHandle>, pub skyActors: BSTArray<ObjectRefHandle>, pub encounterZone: *mut BGSEncounterZone, pub decalsQueued: bool, pub criticalQueuedRefCount: AtomicI32, pub queuedRefCount: AtomicI32, pub queuedDistantRefCount: AtomicI32, pub unk178: i32, pub refsFullyLoaded: bool,
}

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§portalGraph: NiPointer<BSPortalGraph>§cell3D: NiPointer<NiNode>§lightMarkerNode: NiPointer<NiNode>§soundMarkerNode: NiPointer<NiNode>§multiBoundNode: NiPointer<NiNode>§unk028: u64§unk030: u64§unk038: u64§unk040: BSTArray<ObjectRefHandle>§flickeringLights: BSTArray<ObjectRefHandle>§emittanceSourceRefMap: BSTMap<*mut TESForm, ObjectRefHandle>§emittanceLightRefMap: BSTMap<ObjectRefHandle, *mut NiNode>§multiboundRefMap: BSTMap<ObjectRefHandle, NiPointer<BSMultiBoundNode>>§refMultiboundMap: BSTMap<*mut BSMultiBoundNode, ObjectRefHandle>§activatingRefs: BSSimpleList<ObjectRefHandle>§unk100: BSSimpleList<ObjectRefHandle>§unk110: u64§unk118: BSTArray<*mut ()>§decalRefs: BSTArray<ObjectRefHandle>§skyActors: BSTArray<ObjectRefHandle>§encounterZone: *mut BGSEncounterZone§decalsQueued: bool§criticalQueuedRefCount: AtomicI32§queuedRefCount: AtomicI32§queuedDistantRefCount: AtomicI32§unk178: i32§refsFullyLoaded: bool

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