#[repr(u8)]pub enum QuestType {
None = 0,
MainQuest = 1,
MagesGuild = 2,
ThievesGuild = 3,
DarkBrotherhood = 4,
CompanionsQuest = 5,
Miscellaneous = 6,
Daedric = 7,
SideQuest = 8,
CivilWar = 9,
DLC01Vampire = 10,
DLC02Dragonborn = 11,
}
Expand description
- C++
Type
Variants§
None = 0
MainQuest = 1
MagesGuild = 2
ThievesGuild = 3
DarkBrotherhood = 4
CompanionsQuest = 5
Miscellaneous = 6
Daedric = 7
SideQuest = 8
CivilWar = 9
DLC01Vampire = 10
DLC02Dragonborn = 11
Trait Implementations§
Source§impl From<QuestType> for QuestType_CEnum
impl From<QuestType> for QuestType_CEnum
Source§impl Ord for QuestType
impl Ord for QuestType
Source§impl PartialOrd for QuestType
impl PartialOrd for QuestType
Source§impl TryFrom<QuestType_CEnum> for QuestType
impl TryFrom<QuestType_CEnum> for QuestType
impl Copy for QuestType
impl Eq for QuestType
impl StructuralPartialEq for QuestType
Auto Trait Implementations§
impl Freeze for QuestType
impl RefUnwindSafe for QuestType
impl Send for QuestType
impl Sync for QuestType
impl Unpin for QuestType
impl UnwindSafe for QuestType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more