#[repr(C)]pub struct SYSTEM_POWER_LEVEL {
    pub Enable: BOOLEAN,
    pub Spare: [BYTE; 3],
    pub BatteryLevel: DWORD,
    pub PowerPolicy: POWER_ACTION_POLICY,
    pub MinSystemState: SYSTEM_POWER_STATE,
}Fields§
§Enable: BOOLEAN§Spare: [BYTE; 3]§BatteryLevel: DWORD§PowerPolicy: POWER_ACTION_POLICY§MinSystemState: SYSTEM_POWER_STATETrait Implementations§
Source§impl Clone for SYSTEM_POWER_LEVEL
 
impl Clone for SYSTEM_POWER_LEVEL
Source§fn clone(&self) -> SYSTEM_POWER_LEVEL
 
fn clone(&self) -> SYSTEM_POWER_LEVEL
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreimpl Copy for SYSTEM_POWER_LEVEL
Auto Trait Implementations§
impl Freeze for SYSTEM_POWER_LEVEL
impl RefUnwindSafe for SYSTEM_POWER_LEVEL
impl Send for SYSTEM_POWER_LEVEL
impl Sync for SYSTEM_POWER_LEVEL
impl Unpin for SYSTEM_POWER_LEVEL
impl UnwindSafe for SYSTEM_POWER_LEVEL
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more