Struct PlayerCamera

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#[repr(C)]
pub struct PlayerCamera { pub __base: TESCamera, pub pad39: u8, pub pad3A: u16, pub cameraTarget: ActorHandle, }

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§__base: TESCamera§pad39: u8§pad3A: u16§cameraTarget: ActorHandle

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impl PlayerCamera

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pub const RTTI: VariantID = RTTI_PlayerCamera

Address & offset of the runtime type information (RTTI) identifier.

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pub const VTABLE: [VariantID; 1] = VTABLE_PlayerCamera

Address & offset of the virtual function table.

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pub fn get_singleton() -> Option<&'static PlayerCamera>

Returns the singleton instance of Self.

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pub fn force_first_person(&mut self) -> bool

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pub fn force_third_person(&mut self) -> bool

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pub fn is_in_bleedout_mode(&self) -> bool

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pub fn is_in_first_person(&self) -> bool

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pub fn is_in_free_camera_mode(&self) -> bool

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pub fn is_in_third_person(&self) -> bool

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pub fn push_camera_state(&mut self, state: CameraState)

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pub fn q_camera_equals(&self, camera_state: CameraState, is_vr: bool) -> bool

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pub fn toggle_free_camera_mode(&mut self, freeze_time: bool)

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pub fn update_third_person(&mut self, weapon_drawn: bool)

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pub fn get_runtime_data(&self) -> Result<&VR_RUNTIME_DATA, RelocationError>

Gets fields whose offset is determined at runtime.

§Errors

This function may return an error if the module’s runtime is not available or if any error occurs while fetching the runtime state. Specifically, it calls ModuleState::map_active, which could result in an error.

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pub fn get_runtime_data_mut( &mut self, ) -> Result<&mut VR_RUNTIME_DATA, RelocationError>

Gets mutable fields whose offset is determined at runtime.

§Errors

This function may return an error if the module’s runtime is not available or if any error occurs while fetching the runtime state. Specifically, it calls ModuleState::map_active_mut, which could result in an error.

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pub fn get_runtime_data2(&self) -> Result<&RUNTIME_DATA2, RelocationError>

Gets fields whose offset is determined at runtime.

§Errors

This function may return an error if the module’s runtime is not available or if any error occurs while fetching the runtime state. Specifically, it calls ModuleState::map_active, which could result in an error.

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pub fn get_runtime_data2_mut( &mut self, ) -> Result<&mut RUNTIME_DATA2, RelocationError>

Gets mutable fields whose offset is determined at runtime.

§Errors

This function may return an error if the module’s runtime is not available or if any error occurs while fetching the runtime state. Specifically, it calls ModuleState::map_active_mut, which could result in an error.

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pub fn get_vr_runtime_data(&self) -> Result<&VR_RUNTIME_DATA, RelocationError>

Gets fields whose offset is determined at runtime.

§Errors

This function may return an error if the module’s runtime is not available or if any error occurs while fetching the runtime state. Specifically, it calls ModuleState::map_active, which could result in an error.

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pub fn get_vr_runtime_data_mut( &mut self, ) -> Result<&mut VR_RUNTIME_DATA, RelocationError>

Gets mutable fields whose offset is determined at runtime.

§Errors

This function may return an error if the module’s runtime is not available or if any error occurs while fetching the runtime state. Specifically, it calls ModuleState::map_active_mut, which could result in an error.

Trait Implementations§

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impl Clone for PlayerCamera

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fn clone(&self) -> PlayerCamera

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayerCamera

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for PlayerCamera

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fn eq(&self, other: &PlayerCamera) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for PlayerCamera

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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type Error = Infallible

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