#[repr(C)]pub struct RaceData {
pub complexion: *mut BGSTextureSet,
pub charGenRace: *mut TESRace,
pub race2: *mut TESRace,
}
Fields§
§complexion: *mut BGSTextureSet
§charGenRace: *mut TESRace
§race2: *mut TESRace
Trait Implementations§
Auto Trait Implementations§
impl Freeze for RaceData
impl RefUnwindSafe for RaceData
impl !Send for RaceData
impl !Sync for RaceData
impl Unpin for RaceData
impl UnwindSafe for RaceData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more