#[repr(C)]pub struct SpellItem {
pub __base: MagicItem,
pub __base1: BGSEquipType,
pub __base2: BGSMenuDisplayObject,
pub __base3: TESDescription,
pub data: Data,
}
Fields§
§__base: MagicItem
§__base1: BGSEquipType
§__base2: BGSMenuDisplayObject
§__base3: TESDescription
§data: Data
Implementations§
Source§impl SpellItem
impl SpellItem
Sourcepub const RTTI: VariantID = RTTI_SpellItem
pub const RTTI: VariantID = RTTI_SpellItem
Address & offset of the runtime type information (RTTI) identifier.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SpellItem
impl RefUnwindSafe for SpellItem
impl !Send for SpellItem
impl !Sync for SpellItem
impl Unpin for SpellItem
impl UnwindSafe for SpellItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more