#[repr(C)]pub struct SpellItemVtbl {
pub __base: MagicItemVtbl,
pub __base1: BGSEquipTypeVtbl,
pub __base2: BGSMenuDisplayObjectVtbl,
pub __base3: TESDescriptionVtbl,
}Fields§
§__base: MagicItemVtbl§__base1: BGSEquipTypeVtbl§__base2: BGSMenuDisplayObjectVtbl§__base3: TESDescriptionVtblAuto Trait Implementations§
impl Freeze for SpellItemVtbl
impl RefUnwindSafe for SpellItemVtbl
impl Send for SpellItemVtbl
impl Sync for SpellItemVtbl
impl Unpin for SpellItemVtbl
impl UnwindSafe for SpellItemVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more