#[repr(C)]pub struct AlternateTexture {
pub textureSet: *mut BGSTextureSet,
pub index3d: u32,
pub unk0C: u32,
pub name3d: BSFixedString,
}
Fields§
§textureSet: *mut BGSTextureSet
§index3d: u32
§unk0C: u32
§name3d: BSFixedString
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AlternateTexture
impl RefUnwindSafe for AlternateTexture
impl !Send for AlternateTexture
impl !Sync for AlternateTexture
impl Unpin for AlternateTexture
impl UnwindSafe for AlternateTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more