#[repr(C)]pub struct SYSTEM_POWER_POLICY {Show 28 fields
    pub Revision: DWORD,
    pub PowerButton: POWER_ACTION_POLICY,
    pub SleepButton: POWER_ACTION_POLICY,
    pub LidClose: POWER_ACTION_POLICY,
    pub LidOpenWake: SYSTEM_POWER_STATE,
    pub Reserved: DWORD,
    pub Idle: POWER_ACTION_POLICY,
    pub IdleTimeout: DWORD,
    pub IdleSensitivity: BYTE,
    pub DynamicThrottle: BYTE,
    pub Spare2: [BYTE; 2],
    pub MinSleep: SYSTEM_POWER_STATE,
    pub MaxSleep: SYSTEM_POWER_STATE,
    pub ReducedLatencySleep: SYSTEM_POWER_STATE,
    pub WinLogonFlags: DWORD,
    pub Spare3: DWORD,
    pub DozeS4Timeout: DWORD,
    pub BroadcastCapacityResolution: DWORD,
    pub DischargePolicy: [SYSTEM_POWER_LEVEL; 4],
    pub VideoTimeout: DWORD,
    pub VideoDimDisplay: BOOLEAN,
    pub VideoReserved: [DWORD; 3],
    pub SpindownTimeout: DWORD,
    pub OptimizeForPower: BOOLEAN,
    pub FanThrottleTolerance: BYTE,
    pub ForcedThrottle: BYTE,
    pub MinThrottle: BYTE,
    pub OverThrottled: POWER_ACTION_POLICY,
}Fields§
§Revision: DWORD§PowerButton: POWER_ACTION_POLICY§SleepButton: POWER_ACTION_POLICY§LidClose: POWER_ACTION_POLICY§LidOpenWake: SYSTEM_POWER_STATE§Reserved: DWORD§Idle: POWER_ACTION_POLICY§IdleTimeout: DWORD§IdleSensitivity: BYTE§DynamicThrottle: BYTE§Spare2: [BYTE; 2]§MinSleep: SYSTEM_POWER_STATE§MaxSleep: SYSTEM_POWER_STATE§ReducedLatencySleep: SYSTEM_POWER_STATE§WinLogonFlags: DWORD§Spare3: DWORD§DozeS4Timeout: DWORD§BroadcastCapacityResolution: DWORD§DischargePolicy: [SYSTEM_POWER_LEVEL; 4]§VideoTimeout: DWORD§VideoDimDisplay: BOOLEAN§VideoReserved: [DWORD; 3]§SpindownTimeout: DWORD§OptimizeForPower: BOOLEAN§FanThrottleTolerance: BYTE§ForcedThrottle: BYTE§MinThrottle: BYTE§OverThrottled: POWER_ACTION_POLICYTrait Implementations§
Source§impl Clone for SYSTEM_POWER_POLICY
 
impl Clone for SYSTEM_POWER_POLICY
Source§fn clone(&self) -> SYSTEM_POWER_POLICY
 
fn clone(&self) -> SYSTEM_POWER_POLICY
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreimpl Copy for SYSTEM_POWER_POLICY
Auto Trait Implementations§
impl Freeze for SYSTEM_POWER_POLICY
impl RefUnwindSafe for SYSTEM_POWER_POLICY
impl Send for SYSTEM_POWER_POLICY
impl Sync for SYSTEM_POWER_POLICY
impl Unpin for SYSTEM_POWER_POLICY
impl UnwindSafe for SYSTEM_POWER_POLICY
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more